Indie LifeApril 1, 2026

Finally Finished What I Procrastinated for a Week, Only to Discover: 'Hassle' is a Gift in Ugly Wrapping

01

I planned to make a demo video two weeks ago, procrastinated for a week, and finally finished it the day before yesterday. I was truly amazed by myself.

02

Why did I procrastinate?

Honestly, it boils down to two words—too much hassle.

I'd done short video editing before. I spent an hour or two editing back and forth, only to produce a few minutes of content. That feeling—exhausting and draining—just thinking about it gave me a headache.

Video editing itself is an annoying, repetitive task. No one finds it fun. So when I thought about the demo video—screen recording, voice recording, editing, subtitles... my brain automatically conjured up that scene, and I just didn't want to move.

And so it went. Every time I thought about it, I deflated. Every time I deflated, I continued procrastinating.

Until last Friday, when I was checking my inbox and saw a message from a reader—"Is there a demo example available?"

I froze for a moment.

This had to be done no matter what—it's essential for a code product. Rather than keep procrastinating, why not commit to it now and push myself?

So I replied—"It'll be out in the next couple of days."

The escape route was cut off. I started on Monday.

03

After finishing project work in the morning, I went all-in on it in the afternoon.

How to be most efficient? I asked Claude directly. It gave me three steps—design demo flow → record → add narration and subtitles. No software to download. I ran through it mentally, found it feasible, and followed through.

While doing it, I discovered the computer mic had a buzzing sound, so I switched to recording on my phone. Towards the end, I wanted to add my own understanding to increase the value. The more I worked on it, the more I wanted to do it well.

After more than 3 hours, it was done.

I was genuinely amazed—turns out I had implemented so many features correctly, and I was already so proficient with the project operations. Users who watch it should feel the same—this product is well-made, reliable, and trustworthy.

04

3 hours of work, video published, over 100 views, average watch time 1.2 minutes, 94% completion rate. Not bad results.

I thought it would be a hassle, and it really was a hassle, hah. A full 3+ hours to produce a 5-minute video. But after finishing, I understood—these 3 hours were worth it. The demo video makes the product look more professional, lets users see the product's real value. That's something no text description can replace.

Many things are like this—

The hassle is real, but the gains after the hassle are often much greater than we expected.

Hassle is a gift in ugly wrapping. You only know it's a surprise after you unwrap it.

Is there something you've been putting off because it seems like too much hassle? Right now, you can start.